Speedwalks

Here you can find some useful speedwalks to travel in Thera. All SW's are from MS (Market Square of Midgaard). SW's that are in yellow can be walked only with passdoor spell. SW's written in blue are the same SW's as previous but spelled backwards - they are for returning back to Market Square. Green - you'll need to fly (sometimes only boat is enough). Magenta is used for SW's that require a passdoor spell. There is also a level rang and the general alignment of the mobs written inside the square brackets near the area's name.

Abyss [40-60, evil]
3w;open west;11ws2w2sws7w3swd
ue3n7ene2n2en10e;open east;4e

Aldocar [10-30, evil]
3e;open east;4e4s2es2ed;open west;ws3dn;open down
s3un;open east;eu2wn2w4n3w;open west;4w

Amongst the Clouds [15-30, evil]
6sws2w4se4us
n4dw4n2ene6n

Amyshor Woods [20-40, neutral]
3w;open west;11ws2w2sws10ws;SW
NE;n10ene2n2en10e;open east;4e

Ancient Fens [10-30, evil]
s2e2s6wnws
nes6e2n2wn

Realm of Arachnos [5-30, evil]
3w;open west;11ws2wnwuw
edes2en10e;open east;4e

Arcadia [40-60, neutral]
3e;open east;15e;open east;12e;open east;9e3s2e2s2es3e2n2enen13e;open east;e
open west;14wsws2w2s3wn3wn2w2n3w3n7w;open west;12w;open west;15w;open west;4w

Astral Planes [30-50, neutral/evil]
n3un6un
s6ds3ds

Augdrsil [20-35, ?]
3e;open east;4e4s2es2ed3ne3sesd
unw3nw3su2wn2w4n3w;open west;4w

Averni Farmlands [50-70, good]
3w;open west;11ws2w2sws10ws;SW;2sw3s4w3s6w5s6w2s6w2s3w2sw3s3ws
n3e3ne2n3e2n6e2n6e5n6e3n4e3ne2n;NE;n10ene2n2en10e;open east;4e

Averni Forest [50-70, neutral]
3w;open west;11ws2w2sws10ws;SW;2sw3s4w3s6w5s6w2s3w
3e2n6e5n6e3n4e3ne2n;NE;n10ene2n2en10e;open east;4e

Averni Troll Den [60-80, evil]
3w;open west;11ws2w2sws10ws;SW;2sw3s4w3s6w5s6w2s6w2s3ws2wn
s2en3e2n6e2n6e5n6e3n4e3ne2n;NE;n10ene2n2en10e;open east;4e

Baeon's Cathedral [50-70, good]
3w;open west;11ws2w2sws7w5s;SE;2s3w
3e2n;NW;5n7ene2n2en10e;open east;4e

Baeon's Tower [30-50, good]
3w4n2e7n10en3e4n
4s3ws10w7s2w4s3e

Bandit's Lair [60-80, evil]
3e;open east;4e4s2es2ed3ne4swse3sdw2nu
d2seu3nwne4nw3su2wn2w4n3w;open west;4w

Canopy Forest [40-60, good/neutral]
3w4n2e8n2un
s2d8s2w4s3e

Catacombs (dwarven) [10-20, evil/good]
3e;open east;4e4n2e3n3w2d (you'll need passdoor, otherwise - kill guard mobs to get the keys)
2u3e3s2w4s3w;open west;4w

Cemetary of Winter Past [50-70, evil]
3e;open east;4e4s4w3s2ws
n2e3n4e4n3w;open west;4w

Chapel [5-25, evil]
3e7sw;open south;5s;open south;s;give 10 silver ac
open north;5n;open north;ne7n3w

Claymont [50-70, good]
3w;open west;11ws2w2sws10ws;SW;2sw3s4w3s6w5s6w2s2ws
n2e2n6e5n6e3n4e3ne2n;NE;n10ene2n2en10e;open east;4e

Cursed Fields [75-90, evil]
3e;open east;4e4s2ws
n2e4n3w;open west;4w

Dangerous Neighborhood [5-15, evil]
6ses2es2e
2wn2wnw6n

Darkenwood [40-60, ?]
3w;open west;11ws2w2sws10w2nw22n
22se2s10ene2n2en10e;open east;4e

Day Care [1-5, good]
3e;open east;4e4n2es
n2w4s3w;open west;4w

Dragon Sea [20-30, neutral]
3e;open east;15e;open east;12e;open east;8e
7w;open west;12w;open west;15w;open west;4w

Dragon Sea Ships [30-50, ?]
See Dragon Sea SW, ships are scattered in the sea
See Dragon Sea Back-SW

Dragon Tower [30-99, evil]
3w;open west;11ws2w2sws3wnw3n2w2n
2s2e3ses3ene2n2en10e;open east;4e

Druidic Pathway [10-25, good]
3w;open west;11w2ne;open east;eds;open east;e
w;open west;nuw;open west;w2s10e;open east;4e

Dwarven Outpost [15-35, good]
3e;open east;4e4n2e3n
3s2w4s3w;open west;4w

Elemental Canyon [5-30, neutral]
3e;open east;4e4s2es2eds3u (here is an aggie cyclop - use invis or kill it) un
s4dnu2wn2w4n3w;open west;4w

Elemental Planes [70-95, neutral]
3e;open east;15e;open east;12e;open east;9e3se2ne2ne3n2es2es3ene2nenenwn2wn2uwu5e
5wde2ds2eseswsw2sws3wn2wn2w3sw2sw2sw3n8w;open west;12w;open west;15w;open west;4w

Fortress of Torment [90+, evil]
3e;open east;15e;open east;6e6n;open north;11n4en7e4s4es2enw2nes2nswn2wen
sw2esen2snw2ses2wn4w4n7ws4w10s;open south;7s5w;open west;15w;open west;4w

Ghost Town [40-60, evil]
3e;open east;15e;open east;12e;open east;3e4n
4s2w;open west;12w;open west;15w;open west;4w

Gnome Village(Center) [5-20, good]
3e;open east;6es2e
2wn5w;open west;4w

Gnome Village(Bloody Key Guard) [5-20, good]
3e;open east;6es2e3s2w
2e3n2wn5w;open west;4w

Gnome Village(Prison) [5-20, evil]
3e;open east;6es2e3n4wd
u4e3s2wn5w;open west;4w

Graveyard [5-15, evil]
3e7sw;open south;s
open north;ne7n3w

Grillam's Tavern [65-90, evil/neutral/good]
3w4n2e3n2en2e2nene;NE;e
w;SW;wsw2s2ws2w3s2w4s3e

Haon Dor [5-25, evil/neutral]
3w;open west;3w
2e;open east;4e

High Seas [70-95, evil/neutral]
3e;open east;15e;open east;6e6n;open north;11n4en6e
6ws4w10s;open south;7s5w;open west;15w;open west;4w

High Tower of Sorcery [10-30, evil/neutral/good]
3w9s2e2sw3s2wswn (scan for a lost adventurer)
sen2e3ne2n2w9n3e

Holy Grove [5-20, good]
3e;open east;6e2n
2s5w;open west;4w

Ice Caverns [60-80, neutral]
3e;open east;4e4s2es2ed3ne4swse3sd4sd
u4nu3nwne4nw3su2wn2w4n3w;open west;4w

Ice Palace [40-60, ?]
3e;open east;4e4s2es2ed3ne4swse3sd6s;SE
NW;6nu3nwne4nw3su2wn2w4n3w;open west;4w

In the Air [5-10, ?]
nu
ds

Kaladar [50-70, evil/neutral/good]
3w9s2e2sw3s2wswn (look for "Inside the Tavern") d
sen2e3ne2n2w9n3e

Labirynth [60-75, evil]
3w;open west;11ws2w2sws10w2n2w6n;NE;3es2e3n
3s2wn3w;SW;6s2e2s10ene2n2en10e;open east;4e

Land of the Druid [25-40, evil/neutral/good]
3w;open west;11w2ne;open east;eds;open east;3e2nendn4w;enter p
enter p;4esusw2s2w;open west;wnuw;open west;w2s10e;open east;4e

Land of Incantation [30-50, evil]
3e;open east;15e;open east;6e6n;open north;11nwn
se10s;open south;7s5w;open west;15w;open west;4w

Land of Incantation (Elven Fortress) [30-50, good]
3e;open east;15e;open east;6e6n;open north;6n3e;open east;e
open west;4w5s;open south;7s5w;open west;15w;open west;4w

Lord Aviston's Manor [1-10, good/neutral]
3w;open west;8w2nw6n2w2n
2s2e6se2s7e;open east;4e

Mahn-Tor [20-35, evil]
3e;open east;4e4s2es2ed3ne4swse3s
3nwne4nw3su2wn2w4n3w;open west;4w

Merchant's Fair [25-40, neutral/good]
3w4n2e3n2w;NW;2w
2e;SE;2e3s2w4s3e

Miden'nir [5-15, evil]
3w9s2e2s
2n2w9n3e

Midgard Residential [5-15, good]
2sw
e2n

Mongrel Hideout [15-30, neutral/evil]
2sds4e2ned
uw2s4wnu2n

Moria [5-20, evil]
3e;open east;4e6n
6s3w;open west;4w

New Ofcol [15-35, good]
3e4n2w7n6e2ne;NE;n
s;SW;w2s6w7s2w4s3e

New Thalos [All, good]
3e;open east;15e;open east;6e
5w;open west;15w;open west;4w

Ofcol [All, good]
3w4n2e7n6e4n
4s6w7s3w4s3e

Old Thalos [10-30, neutral/good]
3e;open east;6e2n3e2n (roam here, checking "exits" for the "A clearing in the woods" in Old Thalos)
s3w2s5w;open west;4w

Orc Stronghold [60-85, evil]
3w;open west;11ws2w2sws3wnw4n
4ses3ene2n2en10e;open east;4e

Plains of the North [1-20, neutral/good]
3w4n2e3n
3s2w4s3e

Quarterstaff [All, good]
3w;open west;11ws2w2sws10w2n2w13n
13s2e2s10ene2n2en10e;open east;4e

Realm of Djinnin [35-55, neutral]
3e;open east;11e9s11e6s4es;SE;u
-none-

Redelof [10-35, neutral/good]
3e;open east;15e;open east;12e;open east;5en;NE
SW;s4w;open west;12w;open west;15w;open west;4w

Revelton [60-80, neutral/good]
3e;open east;15e;open east;12e;open east;9e3s2e2s2es3e2n2enen13e;open east;3e5nw4n;open north;n
open south;5se5s2w;open west;14wsws2w2s3wn3wn2w2n3w3n7w;open west;12w;open west;15w;open west;4w

Ruined Castle [10-20, evil]
3e4n2w7n6e2ne;NE;5se2s2eu2e;SE;e3n
3sw;NW;2wd2w2nw5n;SW;w2s6w7s2e4s3w

Sanctuary of Terror [5-15, good/neutral]
3e;open east;4e4s2es2ed;open west;ws3d2n
2s3un;open east;eu2wn2w4n3w;open west;4w

Sands of Sorrow [10-30, evil/neutral]
s2e2s12e
12w2n2wn

Sewers [10-30, evil]
2sd
u2n

Shadow Cult [55-70, evil]
3w;open west;11ws2w2sws10w2n2w28n3w3n2w2n;open east;2e
w;open west;w2s2e3s3e28s2e2s10ene2n2en10e;open east;4e

Shadow Grove [10-20, neutral]
3w9s2e2sw3s2wswn
sen2e3ne2n2w9n3e

Shire [5-35, good]
3w;open west;3w4n
4s2e;open east;4e

Smash Mountain [HERO+, evil]
3w;open west;11ws2w2sws3wnw4ne4n;NE;2e2nw4n
4se2s2w;SW;4sw4ses3ene2n2en10e;open east;4e

Stones of G'Harne [10-25, ?]
3e4n2w7n8e2se2s;SW;2w;SW;sd
un;NE;2e;NE;2nw2n8w7s2e4s3w

Temple of Heroes [70-90, good]
3e;open east;6e2ne5ne5n;op north
5sw5sw2s5w;open west;4w

Temple of Kyre [70-90, evil]
3e;open east;11e9s11eswsw2s;open down;3d3n2w5nw;open down;2d
u;open up;ue5s2e3s2u;open up;u2nenen11w9n10w;open west;4w

Temple of Villains [70-90, evil]
3w;open west;11ws2w2sw8s3e2s2w4n
4s2e2n3w8ne2n2en10e;open east;4e

Tomb of the Ancients [25-40, evil]
3e;open east;4e4s2es2ed5n4w2s;open down;d
open up;u2n4e5su2wn2wn2w4n3w;open west;4w

Ruined Thalos [10-30, evil/neutral]
3e;open east;4e4s4w
4e4n3w;open west;4w

Troll Den [5-15, evil]
s2e2s6wnwn3w2s;SW;2ws3w4s2w
2e4n3en2e;NE;2n3eses6e2n2wn

Underground Shadow [20-40, evil]
3e;open east;11e9s11eswsw2s;open down;d
open up;u2nenen11w9n10w;open west;4w

Underground Shadow (Eastern Desert) [20-40, evil]
3e;open east;11e9s11es
n11w9n10w;open west;4w

Valley of the Elves [5-20, good/neutral]
3w4n2e6nw3n
3se6s2w4s3e

Village of the Wegliks [20-40, neutral]
3e;open east;4e4s2es2ed3ne3sesd3es3en2w;NW;3ne2n
2sw3s;SE;2es3wn3wunw3nw3su2wn2w4n3w;open west;4w

Wyvern's Tower [5-30, evil/neutral]
3e;open east;4e4s2es2ed8e
8wu2wn2w4n3w;open west;4w


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