Object 'club wooden' is type weapon, extra flags none. Weight is 10, value is 220, level is 3. Weapon type is mace/club. Damage is 2d3 (average 4). Affects hit roll by -1. **Hobgoblin soldier in Gnome Village** Object 'club large two-handed' is type weapon, extra flags none. Weight is 22, value is 600, level is 9. Weapon type is mace/club. Damage is 3d3 (average 6). Weapons flags: two-handed Affects hit roll by -1. Object 'patrol club' is type weapon, extra flags none. Weight is 1, value is 980, level is 9. Weapon type is mace/club. Damage is 1d10 (average 5). Affects moves by 5. Affects hit roll by 3. **Patrolman in Gangland** Object 'fine mace' is type weapon, extra flags magic. Weight is 1, value is 500, level is 10. Weapon type is mace/club. Damage is 5d4 (average 12). Affects hit roll by 1. **Gargoyle shaman Wyvern's Tower** Object 'pipe lead length' is type weapon, extra flags none. Weight is 6, value is 0, level is 11. Weapon type is mace/club. Damage is 2d6 (average 7). Affects damage roll by 1. Affects hit roll by -1. **Bruiser in Gangland** [OBJECT: a charred broomstick] [TYPE: weapon] [WEIGHT: 4] [VALUE: 760] [LEVEL: 11] [CONDITION: excellent] [FLAGS: nonmetal burnproof] Weapon type is mace. Damage is 2d7 (average 8). Affects hitroll by 3. Affects damroll by -2. [OBJECT: hammer mithril] [TYPE: weapon] [FLAGS: magic] [WEIGHT: 19] [VALUE: 0] [LEVEL: 12] [CONDITION: excellent] Weapon type is mace/club. Damage is 2d6 (average 7). Affects strength by 1. Affects hit roll by 2. **Lies in the forge in High Tower** Object 'large crystalline mace' is type weapon, extra flags anti-evil burn_proof. Weight is 1, value is 475, level is 12. Weapon type is mace/club. Damage is 2d8 (average 9). Weapons flags: two-handed Affects strength by 1. Affects mana by 10. Affects damage roll by -2. **High guard in Ruined Castle** [OBJECT: rod might] [TYPE: weapon] [FLAGS: hum magic] [WEIGHT: 13] [VALUE: 1550] [LEVEL: 14] [CONDITION: excellent] Weapon type is mace/club. Damage is 2d11 (average 12). Affects strength by 2. **Lesser golem in Wyvern's Tower** Object 'mace small' is type weapon, extra flags magic. Weight is 1, value is 760, level is 14. Weapon type is mace/club. Damage is 2d8 (average 9). Affects damage roll by 1. [OBJECT: mace] [TYPE: weapon] [FLAGS: magic] [WEIGHT: 5] [VALUE: 1180] [LEVEL: 15] [CONDITION: excellent] Weapon type is mace/club. Damage is 2d7 (average 8). Affects hit roll by 2. Affects damage roll by 2. **Imperial cityguard in Old Thalos** Object 'pick' is type weapon, extra flags anti-good. Weight is 3, value is 500, level is 15. Weapon type is mace/club. Damage is 2d9 (average 10). **Dark Dwarf in Underground Shadow** [OBJECT: a wooden club] [TYPE: weapon] [WEIGHT: 6] [VALUE: 750] [LEVEL: 15] [CONDITION: excellent] [FLAGS: nonmetal] Weapon type is mace. Damage is 4d6 (average 14). [OBJECT: a huge spiked club] [TYPE: weapon] [WEIGHT: 29] [VALUE: 750] [LEVEL: 15] [CONDITION: excellent] Weapon type is mace. Damage is 3d5 (average 9). Object 'dwarven hammer' is type weapon, extra flags none. Weight is 3, value is 880, level is 17. Weapon type is mace/club. Damage is 4d4 (average 10). **Dwarven guard in Dwarven KIngdom** [OBJECT: silver mace] [TYPE: weapon] [FLAGS: magic burn_proof] [WEIGHT: 1] [VALUE: 1020] [LEVEL: 18] [CONDITION: excellent] Weapon type is mace/club. Damage is 2d11 (average 12). Weapons flags: frost [OBJECT: a knobbly Ogre war club] [TYPE: weapon] [WEIGHT: 1] [VALUE: 1020] [LEVEL: 18] [CONDITION: excellent] Weapon type is mace. Damage is 3d7 (average 12). Affects hitroll by 1. Affects strength by -1. **Ogre guard in Augdrsil** Object 'mace large' is type weapon, extra flags magic. Weight is 5, value is 1060, level is 20. Weapon type is mace/club. Damage is 3d8 (average 13). Affects damage roll by 3. Affects hit roll by 1. **Senior mindflayer in Sewers** [OBJECT: a bone club] [TYPE: weapon] [WEIGHT: 2] [VALUE: 1174] [LEVEL: 25] [CONDITION: excellent] [FLAGS: antigood] Weapon type is mace. Damage is 2d17 (average 18). Weapons flags: twohands **In Augdrsil** [OBJECT: a huge wooden maul] [TYPE: weapon] [WEIGHT: 22] [VALUE: 1700] [LEVEL: 28] [CONDITION: excellent] Weapon type is mace. Damage is 5d5 (average 15). **Minotaur ring-keeper in Mahn Tor** [OBJECT: a huge morningstar] [TYPE: weapon] [WEIGHT: 20] [VALUE: 2300] [LEVEL: 29] [CONDITION: excellent] [FLAGS: magic] Weapon type is mace. Damage is 7d3 (average 14). Affects hitroll by 2. Affects damroll by 2. Object 'hammer copper' is type weapon, extra flags none. Weight is 12, value is 0, level is 35. Weapon type is mace/club. Damage is 5d8 (average 22). **Draconian bodyguards in Dragon Tower** [OBJECT: a powerful mace] [TYPE: weapon] [WEIGHT: 3] [VALUE: 1840] [LEVEL: 35] [CONDITION: excellent] [FLAGS: glow] Weapon type is mace. Damage is 5d10 (average 27). Weapons flags: vampiric **Shadow of King Chyrok - Tomb of Ancients** Object 'spiked mace' is type weapon, extra flags magic bless anti-evil anti-neutral burn_proof. Weight is 4, value is 2060, level is 40. Weapon type is mace/club. Damage is 5d10 (average 27). Affects damage roll by 4. **Cleric in Baeon's Tower** [OBJECT: a brass mace] [TYPE: weapon] [WEIGHT: 7] [VALUE: 2280] [LEVEL: 45] [CONDITION: excellent] [FLAGS: burnproof] Weapon type is mace. Damage is 5d11 (average 30). Weapons flags: vorpal **Hardy sailor in Dragon Sea Ships** [OBJECT: a massive bone club] [TYPE: weapon] [WEIGHT: 4] [VALUE: 1762] [LEVEL: 45] [CONDITION: excellent] [FLAGS: magic] Weapon type is mace. Damage is 4d14 (average 30). Weapons flags: twohands Affects hp by 5. Affects strength by -1. Affects hitroll by 1. Affects damroll by 1. **Ogre king in Augdrsil** [OBJECT: a blackened iron pan] [TYPE: weapon] [WEIGHT: 4] [VALUE: 2460] [LEVEL: 48] [CONDITION: excellent] [FLAGS: burnproof] Weapon type is mace. Damage is 6d12 (average 39). Weapons flags: flaming **Cook on the Rita ship in Dragon Sea Ships** [OBJECT: an iron spiked mace] [TYPE: weapon] [WEIGHT: 10] [VALUE: 2650] [LEVEL: 48] [CONDITION: excellent] Weapon type is mace. Damage is 5d12 (average 32). Weapons flags: sharp twohands **Post guard in Arcadia** Object 'club grave' is type weapon, extra flags none. Weight is 4, value is 500, level is 50. Weapon type is mace/club. Damage is 5d11 (average 30). **Doom Warrior in Cemetery of Winters Past** [OBJECT: a massive slate-grey sledgehammer] [TYPE: weapon] [WEIGHT: 5] [VALUE: 2480] [LEVEL: 50] [CONDITION: excellent] [FLAGS: magic antigood antievil] Weapon type is mace. Damage is 7d10 (average 38). Weapons flags: twohands Affects dexterity by -1. Affects hitroll by -2. Affects damroll by 6. **Astral Guardian in Astral Planes** Object 'mace dragonskull skull' is type weapon, extra flags magic burn_proof. Weight is 5, value is 0, level is 55. Weapon type is mace/club. Damage is 6d11 (average 36). Weapons flags: two-handed Affects save vs spell by -3. Affects save vs breath by -3. Affects dexterity by -2. **Hydra in Dragon Tower** [OBJECT: a bone club] [TYPE: weapon] [WEIGHT: 9] [VALUE: 2100] [LEVEL: 58] [CONDITION: excellent] Weapon type is mace. Damage is 7d11 (average 42). Weapons flags: vorpal twohands Affects damroll by 2. **Lost wanderer in Labirynth** Object 'rod bone' is type weapon, extra flags hum noremove. Weight is 6, value is 3060, level is 60. Weapon type is mace/club. Damage is 7d11 (average 42). Affects armor class by -10. Affects hit roll by 4. Affects damage roll by 4. **The Master in Ghost Town** [OBJECT: a Huge Hammer] [TYPE: weapon] [WEIGHT: 21] [VALUE: 3320] [LEVEL: 65] [CONDITION: excellent] [FLAGS: hum] Weapon type is mace. Damage is 7d12 (average 45). Affects damroll by 3. Affects hitroll by 2. **Kostchtchie in Abyss** [OBJECT: a hefty iron mace] [TYPE: weapon] [WEIGHT: 3] [VALUE: 3360] [LEVEL: 67] [CONDITION: excellent] [FLAGS: glow hum bless antievil] Weapon type is mace. Damage is 7d12 (average 45). Weapons flags: shocking Affects dexterity by -1. Affects damroll by 3. **Wicked cleric in Baeon's Tower** [OBJECT: black marble mace] [TYPE: weapon] [FLAGS: glow dark] [WEIGHT: 12] [VALUE: 5400] [LEVEL: 67] [CONDITION: excellent] Weapon type is mace/club. Damage is 9d9 (average 45). Affects constitution by -2. Affects damroll by 4. Affects strength by 2. **Shadow priest in Shadow Cult** [OBJECT: a frost covered club] [TYPE: weapon] [WEIGHT: 10] [VALUE: 4000] [LEVEL: 68] [CONDITION: excellent] [FLAGS: magic] Weapon type is mace. Damage is 14d6 (average 49). Weapons flags: frost twohands **Frost giant in Ice Caverns** Object 'winter star morning' is type weapon, extra flags hum magic burn_proof. Weight is 7, value is 0, level is 70. Weapon type is mace/club. Damage is 7d13 (average 49). Weapons flags: frost Affects save vs breath by -3. Affects hit roll by 3. **King's spirit in Cemetery of Winter Past** Object 'mace cold iron' is type weapon, extra flags glow. Weight is 10, value is 3500, level is 70. Weapon type is mace/club. Damage is 8d11 (average 48). Weapons flags: frost Affects armor class by -5. Affects damage roll by 2. **Bandit's commander in Bandit's Lair** [OBJECT: a royal steel mace] [TYPE: weapon] [WEIGHT: 10] [VALUE: 2900] [LEVEL: 70] [CONDITION: excellent] Weapon type is mace. Damage is 8d12 (average 52). Weapons flags: twohands **Revelton high-guard in Revelton** [OBJECT: a smithy hammer] [TYPE: weapon] [WEIGHT: 11] [VALUE: 3500] [LEVEL: 71] [CONDITION: excellent] [FLAGS: magic burnproof] Weapon type is mace. Damage is 8d11 (average 48). Affects hitroll by 3. Affects damroll by 4. **Dwarf in Temple of Kyre** [OBJECT: a sturdy iron sledgehammer] [TYPE: weapon] [WEIGHT: 5] [VALUE: 3760] [LEVEL: 74] [CONDITION: excellent] Weapon type is mace. Damage is 9d11 (average 54). Weapons flags: twohands Affects hitroll by 1. Affects damroll by 1. Affects hp by 10. Affects strength by 3. Affects constitution by -1. **Claymont** Object 'crude mace' is type weapon, extra flags no_locate. Weight is 9, value is 3820, level is 77. Weapon type is mace/club. Damage is 8d12 (average 52). Affects damage roll by 6. **Galk in Grillam's Tavern** [OBJECT: a Royal mace] [TYPE: weapon] [WEIGHT: 8] [VALUE: 4200] [LEVEL: 80] [CONDITION: excellent] [FLAGS: hum magic] Weapon type is mace. Damage is 10d11 (average 60). Affects damroll by 3. Affects hitroll by 4. [OBJECT: a heavy branch] [TYPE: weapon] [WEIGHT: 20] [VALUE: 3940] [LEVEL: 80] [CONDITION: excellent] [FLAGS: nonmetal] Weapon type is mace. Damage is 12d8 (average 54). Weapons flags: twohands Affects hitroll by 2. Affects damroll by 2. **Giant troll in Averni Troll Den** Object 'granite mace' is type weapon, extra flags magic burn_proof. Weight is 9, value is 4380, level is 90. Weapon type is mace/club. Damage is 10d13 (average 70). Weapons flags: frost poison **Lies in a corpse in Temple of Kyre** [OBJECT: skull crusher] [TYPE: weapon] [WEIGHT: 10] [VALUE: 1609] [LEVEL: 90] [CONDITION: excellent] [FLAGS: dark antigood] Weapon type is mace. Damage is 10d11 (average 60). Weapons flags: shocking Affects strength by 2. Affects hp by 10. Affects move by 30. **Giant slavemaster in High Seas** [OBJECT: Dawnbringer] [TYPE: weapon] [WEIGHT: 9] [VALUE: 4500] [LEVEL: 90] [CONDITION: excellent] [FLAGS: magic burnproof] Weapon type is mace. Damage is 10d11 (average 60). Weapons flags: vampiric Affects saves by -5. **High priest in Temple of Kyre**