Object 'metal cover shield' is type armor, extra flags none. Weight is 3, value is 500, level is 3. Armor class is 3 pierce, 2 bash, 4 slash, and 2 vs. magic. **Bruiser in Gangland** Object 'shield studded' is type armor, extra flags none. Weight is 16, value is 750, level is 5. Armor class is 3 pierce, 5 bash, 3 slash, and 0 vs. magic. **Some guards or shop in New Thalos** [OBJECT: a battered shield] [TYPE: armor] [WEIGHT: 10] [VALUE: 0] [LEVEL: 5] [CONDITION: excellent] Armor class is 5 pierce, 7 bash, 7 slash, and 2 vs. magic. Object 'splinted shield' is type armor, extra flags none. Weight is 9, value is 800, level is 13. Armor class is 4 pierce, 6 bash, 5 slash, and 2 vs. magic. Affects dexterity by 1. **Sultan's bodyguard in New Thalos** [OBJECT: shield defense] [TYPE: armor] [FLAGS: magic] [WEIGHT: 15] [VALUE: 1920] [LEVEL: 13] [CONDITION: excellent] Armor class is 6 pierce, 6 bash, 7 slash, and 4 vs. magic. Affects damage roll by -1. Affects hit roll by -2. Affects hp by 10. Affects mana by 10. Affects armor class by -2. **Necromancer in Catacombs** Object 'black kite shield' is type armor, extra flags glow magic. Weight is 12, value is 1530, level is 13. Armor class is 6 pierce, 6 bash, 6 slash, and 6 vs. magic. Affects saves by 1. Object 'shield large' is type armor, extra flags none. Weight is 15, value is 1760, level is 15. Armor class is 5 pierce, 5 bash, 5 slash, and 3 vs. magic. **Adult green dragon in Hoan Dor** Object 'shield brass' is type armor, extra flags magic. Weight is 2, value is 600, level is 19. Armor class is 5 pierce, 7 bash, 7 slash, and 1 vs. magic. Affects saves by -1. Affects hp by 5. **Ofcol cityguard in New Ofcol** Object 'adamantite shield' is type armor, extra flags glow magic nodrop anti-good burn_proof. Weight is 3, value is 1100, level is 20. Armor class is 5 pierce, 7 bash, 6 slash, and 1 vs. magic. Affects hp by 10. **Drow guard in Aldocar** [OBJECT: shield golden dragonscale] [TYPE: armor] [FLAGS: magic anti-evil] [WEIGHT: 18] [VALUE: 3700] [LEVEL: 21] [CONDITION: excellent] Armor class is 6 pierce, 7 bash, 6 slash, and 4 vs. magic. Affects armor class by -3. Affects hit roll by 1. **Dragonlord and Dragonknight in New Ofcol** Object 'scale shield dragonscale' is type armor, extra flags burn_proof. Weight is 18, value is 3500, level is 22. Armor class is 6 pierce, 7 bash, 7 slash, and 4 vs. magic. Affects save vs breath by -3. **Prism dragon in Catacombs** [OBJECT: a sturdy iron shield] [TYPE: armor] [WEIGHT: 2] [VALUE: 800] [LEVEL: 24] [CONDITION: excellent] [FLAGS: magic antigood] Armor class is 9 pierce, 10 bash, 8 slash, and 3 vs. magic. Affects saves by -2. **The mighty beholder in Thalos** [OBJECT: a dented iron shield] [TYPE: armor] [WEIGHT: 28] [VALUE: 1450] [LEVEL: 25] [CONDITION: excellent] Armor class is 7 pierce, 6 bash, 10 slash, and 8 vs. magic. **Can be bought in Merchant's Fair** Object 'shield silver' is type armor, extra flags magic anti-evil. Weight is 14, value is 4200, level is 25. Armor class is 7 pierce, 9 bash, 8 slash, and 3 vs. magic. Affects mana by 5. Affects armor class by -3. **Jacklyn and Derrick in New Ofcol** Object 'shield shadow' is type armor, extra flags glow magic anti-good anti-neutral. Weight is 15, value is 4900, level is 27. Armor class is 8 pierce, 8 bash, 8 slash, and 4 vs. magic. Affects armor class by -2. Affects saves by -2. **Darkoth in Mahn-Tor** Object 'shield electric' is type armor, extra flags hum. Weight is 8, value is 1300, level is 28. Armor class is 10 pierce, 8 bash, 10 slash, and 5 vs. magic. Affects strength by -1. Affects constitution by 1. **Lightning ruler in Elemental Canyon** [OBJECT: an adventurine pendant] [TYPE: gem] [WEIGHT: 1] [VALUE: 926] [LEVEL: 30] [CONDITION: excellent] [FLAGS: glow] Affects hitroll by 1. Affects constitution by 1. **Can be bought from Salimah in New Thalos** [OBJECT: a bundled net] [TYPE: armor] [WEIGHT: 4] [VALUE: 600] [LEVEL: 30] [CONDITION: excellent] [FLAGS: nonmetal] Armor class is 9 pierce, 11 bash, 11 slash, and 4 vs. magic. **Argur in Redelof** Object 'shield spiked platinum' is type armor, extra flags magic anti-evil. Weight is 3, value is 1000, level is 31. Armor class is 11 pierce, 10 bash, 11 slash, and 3 vs. magic. Affects hp by 10. Affects damage roll by 2. **Diana in New Ofcol** Object 'shield truth' is type armor, extra flags glow magic anti-evil anti-neutral. Weight is 3, value is 0, level is 35. Armor class is 11 pierce, 11 bash, 11 slash, and 2 vs. magic. Affects armor class by -8. **Knight in Baeon's Tower** Object 'buckler spiked' is type armor, extra flags none. Weight is 5, value is 6600, level is 35. Armor class is 9 pierce, 9 bash, 9 slash, and 3 vs. magic. Affects damage roll by 2. Object 'dragon shield' is type armor, extra flags glow magic. Weight is 3, value is 1100, level is 35. Armor class is 12 pierce, 14 bash, 12 slash, and 5 vs. magic. Affects save vs petrification by -2. Affects strength by 1. **Shadow of King Ersymoch in Tomb of Ancients** Object 'shield chiseled stone' is type armor, extra flags antigood. Weight is 7, value is 1670, level is 36. Armor class is 10 pierce, 9 bash, 11 slash, and 7 vs. magic. Affects hp by 35. Affects dexterity by -1. Affects damroll by 2. **Golem knight in Land of Incantation** [OBJECT: a shield of tarnished silver] [TYPE: armor] [WEIGHT: 7] [VALUE: 2500] [LEVEL: 38] [CONDITION: excellent] [FLAGS: antievil] Armor class is 12 pierce, 13 bash, 11 slash, and 4 vs. magic. Affects damroll by 2. Affects hp by 15. **Warrior in training in Village of Wegliks** [OBJECT: a Knight's heater shield] [TYPE: armor] [WEIGHT: 3] [VALUE: 900] [LEVEL: 45] [CONDITION: excellent] Armor class is 13 pierce, 13 bash, 12 slash, and 6 vs. magic. Affects hp by 10. Affects saves by -2. **Knight in Midgaard** Object 'iron spiked buckler' is type armor, extra flags magic. Weight is 8, value is 1100, level is 47. Armor class is 16 pierce, 16 bash, 14 slash, and 5 vs. magic. Affects damage roll by 2. **Post Guard in Arcadia** Object 'shield crested' is type armor, extra flags burn_proof. Weight is 20, value is 3900, level is 50. Armor class is 14 pierce, 14 bash, 12 slash, and 10 vs. magic. Affects constitution by 1. Affects strength by 1. Affects hp by 30. **Draconian king in Dragon Tower** [OBJECT: elven shield] [TYPE: armor] [FLAGS: anti-evil anti-neutral] [WEIGHT: 10] [VALUE: 1100] [LEVEL: 55] [CONDITION: excellent] Armor class is 17 pierce, 17 bash, 17 slash, and 4 vs. magic. Affects constitution by 2. Affects armor class by -5. [OBJECT: a Claymont Guard shield] [TYPE: armor] [WEIGHT: 12] [VALUE: 1260] [LEVEL: 63] [CONDITION: excellent] Armor class is 19 pierce, 16 bash, 19 slash, and 5 vs. magic. Affects saves by -4. Object 'black tower shield' is type armor, extra flags dark. Weight is 20, value is 6000, level is 64. Armor class is 21 pierce, 18 bash, 18 slash, and 8 vs. magic. Affects damage roll by 2. Affects armor class by -10. **Shadow warrior in Shadow Cult** [OBJECT: a small steel shield] [TYPE: armor] [WEIGHT: 5] [VALUE: 1300] [LEVEL: 65] [CONDITION: excellent] [FLAGS: magic] Armor class is 20 pierce, 21 bash, 20 slash, and 6 vs. magic. Affects ac by -2. **Revelton guard in Revelton** Object 'golden buckler' is type armor, extra flags magic. Weight is 0, value is 1380, level is 69. Armor class is 18 pierce, 22 bash, 19 slash, and 6 vs. magic. Affects armor class by -4. Affects hp by 30. **Knight in Revelton** Object 'granite shield' is type armor, extra flags burn_proof. Weight is 32, value is 1380, level is 69. Armor class is 20 pierce, 19 bash, 15 slash, and 4 vs. magic. Affects dexterity by -2. Affects armor class by -10. **Gargoyle in Baeon's Cathedral** Object 'fiery glowing shield' is type armor, extra flags glow magic. Weight is 8, value is 0, level is 72. Armor class is 22 pierce, 22 bash, 16 slash, and 10 vs. magic. Affects save vs breath by -5. Affects constitution by 2. Object 'shield impenetration' is type armor, extra flags magic anti-good. Weight is 7, value is 2500, level is 75. Armor class is 22 pierce, 24 bash, 24 slash, and 11 vs. magic. Affects dexterity by 3. Affects saves by -2. Affects armor class by -4. **Statue of Commander Coleus in Temple of Villains** [OBJECT: the Shield of Champions] [TYPE: armor] [WEIGHT: 10] [VALUE: 3000] [LEVEL: 90] [CONDITION: excellent] [FLAGS: hum magic antievil] Armor class is 28 pierce, 24 bash, 23 slash, and 11 vs. magic. Affects saves by -3. Affects constitution by 4. **Statue of Embrezar Lockheart in Temple of Heroes** [OBJECT: the Dragonlord shield] [TYPE: armor] [WEIGHT: 8] [VALUE: 2100] [LEVEL: 90] [CONDITION: excellent] [FLAGS: magic burnproof] Armor class is 27 pierce, 29 bash, 23 slash, and 7 vs. magic. Affects damroll by 2. Affects hitroll by 2. Affects ac by -4. Affects strength by 3. **Dragonlord in Temple of Kyre** [OBJECT: shield of the ages] [TYPE: armor] [WEIGHT: 7] [VALUE: 1880] [LEVEL: 94] [CONDITION: excellent] [FLAGS: glow bless antievil antineutral burnproof] Armor class is 27 pierce, 24 bash, 28 slash, and 8 vs. magic. Affects hitroll by 3. Affects saves by -2. Affects ac by -5. **Elven warrior in High Seas**